Answers for the decisions
that decide games.
Pick your role and what you want to improve. We will show the useful answer first and keep the deeper math available when you want it. See how the numbers work →


What is a pushed wave worth?
Observed fight locations and reconstructed arrival windows test when a surviving team should escort a wave instead of taking a jungle objective or resetting.
Should I start top or bottom side in jungle?
Plan the first clear around its destination, audit health and tempo, and see what a trustworthy champion-by-rank benchmark must measure.
What does recalling actually cost?
Price the wave, experience, structure, purchase, and map time behind every reset—then find the window that protects them.
How does each role turn a small lead into a win?
See how lane leads become better fights, structures, and map control—and where that chain usually breaks.
What should I do after losing top lane?
See when to hold the lane, stop contesting, recover farm, or let the rest of the map carry.
How do I get back into the game as a losing jungler?
Find the safer paths, contests, and lane plays that give a trailing jungler a way back.
How do I recover after losing mid?
Protect your wave access, avoid the next bad death, and find the fight that reconnects you to the map.
What matters most when I fall behind on ADC?
Protect your farm and identify the next item that makes you useful in a fight again.
Who should get the resources after bot lane loses?
See when the ADC should keep farming, when support should leave, and when the map needs to carry the lane.
How can support matter without gold?
Use vision, picks, and fight selection to create value when your own items are not the answer.
What damage does Shelly herself do?
A close review of nine Herald charge impacts: which turrets Shelly hit, how much damage she dealt, and when she reached a second target.
What is each objective actually worth?
Compare Dragons, towers, inhibitors, Baron, grubs, kills, and gold leads in similar game situations.
What should we do after winning a teamfight?
Compare Baron, Dragon, towers, base pressure, and resets by rank after 27,563 real won fights.
When is starting Dragon worth the risk?
Securing Dragon helps. Dying around it gives much of the edge back. See what happens after each attempt.
Which Dragon types actually matter?
Cloud separated across 5,406 Soul captures. No champion-specific pairing survived the evidence gate.
What happens after first Baron?
See what teams do with first Baron, when the buff turns into structures, and how the play falls apart.
The base is open. What should the team take next?
Compare ending the game, taking another inhibitor, moving to Baron, and backing away.







