All Viktor matchups
Viktor
VS
Ahri

mid · 41 games · exploratory

EXPECTED TRADE VALUE

What changes after an ability connects?

Direct damage, the next three seconds, and the complete trade.

Attempts
3,842
Matches
3
Lane env.
41
ABILITY-SPECIFIC ESTIMATES

Damage and trade results

AhriE

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
AhriQ

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
AhriR

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
AhriW

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
ViktorE

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
ViktorP

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
ViktorQ

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
ViktorR

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
ViktorW

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
How this was reconstructed
Average champion damage per reconstructed tradeViktor 222Ahri 130

Packet casts seed attempts. Linked damage, crowd control, shields, and passive procs attach to the initiating action. Every example remains traceable to packet citations.

Two-sided packet example18:39
  1. 1DMG233 dmg
  2. 2Eno dmg
  3. 3DMG13 dmg
  4. 4DMG37 dmg
  5. 5Q50 dmg
  6. 6DMG13 dmg
  7. 7Wno dmg
  8. 8DMG8 dmg
  9. 9DMG9 dmg
  10. 10DMG8 dmg
  11. 11DMG9 dmg
  12. 12Qno dmg
  13. 13S7no dmg
Viktor dealt
312 dmg
Ahri dealt
68 dmg
Two-sided packet example17:48
  1. 1Q393 dmg
  2. 2DMG251 dmg
  3. 3DMG15 dmg
  4. 4DMG5 dmg
  5. 5DMG14 dmg
  6. 6DMG5 dmg
  7. 7DMG14 dmg
  8. 8DMG5 dmg
  9. 9DMG14 dmg
  10. 10DMG5 dmg
  11. 11DMG10 dmg
Viktor dealt
318 dmg
Ahri dealt
413 dmg
Two-sided packet example7:26
  1. 1Q204 dmg
  2. 2DMG3 dmg
  3. 3DMG3 dmg
  4. 4DMG22 dmg
  5. 5Eno dmg
  6. 6DMG168 dmg
  7. 7DMG3 dmg
  8. 8DMG3 dmg
  9. 9DMG3 dmg
  10. 10DMG23 dmg
  11. 11DMG3 dmg
Viktor dealt
200 dmg
Ahri dealt
235 dmg
Win rate61.0%

Final game win chance in this matchup: 25 wins and 16 losses across 41 ranked games.

W / T / L @1463% / 15% / 22%

Lane gold lead at 14:00 — ahead, within ±200g, or behind. Counts: 26W · 6T · 9L.

Matchup ELR+19.3%

Share of remaining loss risk removed versus this champion's role baseline (51.6% → 61.0%, +9.3 pp). Positive favors the pick; negative hurts it.

Matchup ELR uses the same loss-risk normalization as the objective atlas: (post − pre) / (1 − pre), with pre = Viktor's role baseline and post = this matchup's win probability. It can disagree with raw win rate when the baseline is already high or low.

COMMENTS

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