All Vi matchups
Vi
VS
Graves

jungle · 26 games · exploratory

EXPECTED TRADE VALUE

What changes after an ability connects?

Direct damage, the next three seconds, and the complete trade.

Attempts
3,637
Matches
2
Lane env.
1
ABILITY-SPECIFIC ESTIMATES

Damage and trade results

GravesE

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
GravesQ

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
GravesR

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
GravesW

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
ViE

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
ViP

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
ViQ

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
ViR

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
ViW

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
How this was reconstructed
Average champion damage per reconstructed tradeVi 595Graves 553

Packet casts seed attempts. Linked damage, crowd control, shields, and passive procs attach to the initiating action. Every example remains traceable to packet citations.

Two-sided packet example24:43
  1. 1Q121 dmg
  2. 2Eno dmg
  3. 3S56no dmg
  4. 4DMG479 dmg
  5. 5DMG249 dmg
  6. 6DMG314 dmg
  7. 7DMG242 dmg
  8. 8Rno dmg
  9. 9S56no dmg
  10. 10DMG394 dmg
  11. 11DMG13 dmg
  12. 12DMG13 dmg
  13. 13Wno dmg
Vi dealt
638 dmg
Graves dealt
1187 dmg
Two-sided packet example16:12
  1. 1DMG113 dmg
  2. 2Eno dmg
  3. 3DMG186 dmg
  4. 4S56no dmg
  5. 5S56no dmg
  6. 6DMG56 dmg
Vi dealt
299 dmg
Graves dealt
56 dmg
Win rate50.0%

Final game win chance in this matchup: 13 wins and 13 losses across 26 ranked games.

W / T / L @1419% / 42% / 39%

Lane gold lead at 14:00 — ahead, within ±200g, or behind. Counts: 5W · 11T · 10L.

Matchup ELR-3.6%

Share of remaining loss risk removed versus this champion's role baseline (51.8% → 50.0%, -1.8 pp). Positive favors the pick; negative hurts it.

Matchup ELR uses the same loss-risk normalization as the objective atlas: (post − pre) / (1 − pre), with pre = Vi's role baseline and post = this matchup's win probability. It can disagree with raw win rate when the baseline is already high or low.

COMMENTS

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