Average champion damage per reconstructed tradeRell 0Blitzcrank 0
Packet casts seed attempts. Linked damage, crowd control, shields, and passive procs attach to the initiating action. Every example remains traceable to packet citations.
No two-sided cited example cleared the evidence gate yet.
Win rate40.7%
Final game win chance in this matchup: 11 wins and 16 losses across 27 ranked games.
W / T / L @1437% / 11% / 52%
Lane gold lead at 14:00 — ahead, within ±200g, or behind. Counts: 10W · 3T · 14L.
Matchup ELR-20.3%
Share of remaining loss risk removed versus this champion's role baseline (50.7% → 40.7%, -10.0 pp). Positive favors the pick; negative hurts it.
Matchup ELR uses the same loss-risk normalization as the objective atlas: (post − pre) / (1 − pre), with pre = Rell's role baseline and post = this matchup's win probability. It can disagree with raw win rate when the baseline is already high or low.
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Rell vs Blitzcrank comments
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Rell vs Blitzcrank comments
Signed-in players can leave notes. Badges show Riot ID, ladder tier when known, and Manalytics champion score.
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