All Rell matchups
Rell
VS
Bard

support · 69 games · exploratory

EXPECTED TRADE VALUE

What changes after an ability connects?

Direct damage, the next three seconds, and the complete trade.

Attempts
659
Matches
0
Lane env.
0
ABILITY-SPECIFIC ESTIMATES

Damage and trade results

BardE

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
BardP

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
BardQ

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
BardR

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
BardW

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
RellE

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
RellP

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
RellQ

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
RellR

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
RellW

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
How this was reconstructed
Average champion damage per reconstructed tradeRell 0Bard 0

Packet casts seed attempts. Linked damage, crowd control, shields, and passive procs attach to the initiating action. Every example remains traceable to packet citations.

No two-sided cited example cleared the evidence gate yet.
Win rate47.8%

Final game win chance in this matchup: 33 wins and 36 losses across 69 ranked games.

W / T / L @1452% / 10% / 38%

Lane gold lead at 14:00 — ahead, within ±200g, or behind. Counts: 36W · 7T · 26L.

Matchup ELR-5.9%

Share of remaining loss risk removed versus this champion's role baseline (50.7% → 47.8%, -2.9 pp). Positive favors the pick; negative hurts it.

Matchup ELR uses the same loss-risk normalization as the objective atlas: (post − pre) / (1 − pre), with pre = Rell's role baseline and post = this matchup's win probability. It can disagree with raw win rate when the baseline is already high or low.

COMMENTS

Rell vs Bard comments

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