All Jayce matchups
Jayce
VS
Yone

top · 39 games · exploratory

EXPECTED TRADE VALUE

What changes after an ability connects?

Direct damage, the next three seconds, and the complete trade.

Attempts
5,256
Matches
1
Lane env.
1
ABILITY-SPECIFIC ESTIMATES

Damage and trade results

JayceE

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
JayceP

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
JayceQ

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
JayceR

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
JayceW

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
YoneE

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
YoneQ

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
YoneR

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
YoneW

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
How this was reconstructed
Average champion damage per reconstructed tradeJayce 553Yone 197

Packet casts seed attempts. Linked damage, crowd control, shields, and passive procs attach to the initiating action. Every example remains traceable to packet citations.

No two-sided cited example cleared the evidence gate yet.
Win rate59.0%

Final game win chance in this matchup: 23 wins and 16 losses across 39 ranked games.

W / T / L @1467% / 3% / 31%

Lane gold lead at 14:00 — ahead, within ±200g, or behind. Counts: 26W · 1T · 12L.

Matchup ELR+22.9%

Share of remaining loss risk removed versus this champion's role baseline (46.8% → 59.0%, +12.2 pp). Positive favors the pick; negative hurts it.

Matchup ELR uses the same loss-risk normalization as the objective atlas: (post − pre) / (1 − pre), with pre = Jayce's role baseline and post = this matchup's win probability. It can disagree with raw win rate when the baseline is already high or low.

COMMENTS

Jayce vs Yone comments

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