All Jayce matchups
Jayce
VS
Aatrox

top · 25 games · exploratory

EXPECTED TRADE VALUE

What changes after an ability connects?

Direct damage, the next three seconds, and the complete trade.

Attempts
3,072
Matches
1
Lane env.
20
ABILITY-SPECIFIC ESTIMATES

Damage and trade results

AatroxE

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
AatroxP

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
AatroxQ

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
AatroxR

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
AatroxW

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
JayceE

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
JayceP

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
JayceQ

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
JayceR

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
JayceW

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
How this was reconstructed
Average champion damage per reconstructed tradeJayce 569Aatrox 207

Packet casts seed attempts. Linked damage, crowd control, shields, and passive procs attach to the initiating action. Every example remains traceable to packet citations.

Two-sided packet example29:10
  1. 1DMG782 dmg
  2. 2W120 dmg
  3. 3Qno dmg
  4. 4S48no dmg
  5. 5Wno dmg
  6. 6DMG264 dmg
  7. 7Eno dmg
  8. 8Rno dmg
Jayce dealt
1046 dmg
Aatrox dealt
120 dmg
Two-sided packet example16:49
  1. 1DMG117 dmg
  2. 2DMG129 dmg
  3. 3Rno dmg
  4. 4Q268 dmg
  5. 5W108 dmg
  6. 6W108 dmg
  7. 7DMG91 dmg
  8. 8AA218 dmg
  9. 9Qno dmg
  10. 10S48no dmg
  11. 11DMG325 dmg
  12. 12AA257 dmg
  13. 13E258 dmg
Jayce dealt
1189 dmg
Aatrox dealt
690 dmg
Two-sided packet example17:26
  1. 1S48no dmg
  2. 2DMG245 dmg
  3. 3W119 dmg
  4. 4Qno dmg
  5. 5S48no dmg
  6. 6Fno dmg
  7. 7Qno dmg
  8. 8DMG316 dmg
  9. 9DMG338 dmg
  10. 10AA304 dmg
  11. 11Rno dmg
  12. 12W36 dmg
  13. 13Qno dmg
  14. 14S48no dmg
  15. 15P208 dmg
  16. 16Eno dmg
Jayce dealt
582 dmg
Aatrox dealt
984 dmg
Win rate32.0%

Final game win chance in this matchup: 8 wins and 17 losses across 25 ranked games.

W / T / L @1448% / 4% / 48%

Lane gold lead at 14:00 — ahead, within ±200g, or behind. Counts: 12W · 1T · 12L.

Matchup ELR-27.8%

Share of remaining loss risk removed versus this champion's role baseline (46.8% → 32.0%, -14.8 pp). Positive favors the pick; negative hurts it.

Matchup ELR uses the same loss-risk normalization as the objective atlas: (post − pre) / (1 − pre), with pre = Jayce's role baseline and post = this matchup's win probability. It can disagree with raw win rate when the baseline is already high or low.

COMMENTS

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