All Darius matchups
Darius
VS
Yone

top · 20 games · exploratory

EXPECTED TRADE VALUE

What changes after an ability connects?

Direct damage, the next three seconds, and the complete trade.

Attempts
3,767
Matches
4
Lane env.
22
ABILITY-SPECIFIC ESTIMATES

Damage and trade results

DariusE

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
DariusP

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
DariusQ

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
DariusR

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
DariusW

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
YoneE

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
YoneQ

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
YoneR

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
YoneW

a packet-linked terminal effect was observed

Observed packet attempts · damage basis0 attempts0 effect observed · 0 no effect
Effect observed
— direct
max HP unavailable
Cast, no effect
0 attempts
0 connected · 0 matches
Trade-end context
—
0 matches
How this was reconstructed
Average champion damage per reconstructed tradeDarius 475Yone 338

Packet casts seed attempts. Linked damage, crowd control, shields, and passive procs attach to the initiating action. Every example remains traceable to packet citations.

Two-sided packet example20:38
  1. 1Q196 dmg
  2. 2Q343 dmg
  3. 3DMG28 dmg
  4. 4W100 dmg
  5. 5E109 dmg
  6. 6DMG28 dmg
  7. 7DMG14 dmg
  8. 8DMG28 dmg
  9. 9DMG14 dmg
  10. 10DMG11 dmg
  11. 11DMG14 dmg
  12. 12DMG11 dmg
  13. 13DMG10 dmg
Darius dealt
375 dmg
Yone dealt
531 dmg
Two-sided packet example4:52
  1. 1Q105 dmg
  2. 2AA100 dmg
  3. 3Wno dmg
  4. 4Qno dmg
  5. 5DMG106 dmg
  6. 6AA52 dmg
  7. 7Dno dmg
  8. 8Q104 dmg
  9. 9AA107 dmg
  10. 10AA55 dmg
  11. 11DMG20 dmg
  12. 12W74 dmg
  13. 13DMG20 dmg
  14. 14DMG20 dmg
  15. 15DMG20 dmg
Darius dealt
393 dmg
Yone dealt
390 dmg
Two-sided packet example4:27
  1. 1W70 dmg
  2. 2Qno dmg
  3. 3Wno dmg
  4. 4Q175 dmg
  5. 5AA53 dmg
  6. 6AA56 dmg
  7. 7Q90 dmg
  8. 8E53 dmg
  9. 9DMG14 dmg
  10. 10DMG14 dmg
  11. 11DMG14 dmg
  12. 12DMG13 dmg
  13. 13Wno dmg
  14. 14Qno dmg
  15. 15W70 dmg
  16. 16Qno dmg
Darius dealt
286 dmg
Yone dealt
336 dmg
Win rate50.0%

Final game win chance in this matchup: 10 wins and 10 losses across 20 ranked games.

W / T / L @1450% / 10% / 40%

Lane gold lead at 14:00 — ahead, within ±200g, or behind. Counts: 10W · 2T · 8L.

Matchup ELR+4.6%

Share of remaining loss risk removed versus this champion's role baseline (47.6% → 50.0%, +2.4 pp). Positive favors the pick; negative hurts it.

Matchup ELR uses the same loss-risk normalization as the objective atlas: (post − pre) / (1 − pre), with pre = Darius's role baseline and post = this matchup's win probability. It can disagree with raw win rate when the baseline is already high or low.

COMMENTS

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